Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 1 After 2 moves, choose an action: -Fill columns 1 and 2 with [Eelektrik,nothing,nothing,Eelektrik,Eelektrik,nothing,nothing,Eelektrik,Eelektrik,nothing,nothing,Eelektrik] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill columns 1 and 2 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 1 move, choose an action: -Fill 1 random block with Rocks -Fill 1 random block with Rocks -Fill 1 random block with Rocks Repeat every 1 move.
10500 HP
Stage #407: Chikorita (Grass)
Limit: 10
moves Exp. Points:
+10
Catch rate:
5%
+8% per every remaining move
Power:
50(at level 1)
Ability:
Rock Break+
5 moves 2 moves 1 move
No additional info
Up to 3 support Pokémon. Default:
Pidgey, Happiny, Azurill.
Countdown 1 When the stage starts, choose an action: -Fill the 3x3 block starting at 1:4 with [nothing,Metal,nothing,Metal,Ice,Metal,nothing,Metal,nothing] Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill 7 random blocks (placed together) with Metal After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 When the stage starts, choose an action: -Fill the 2x3 block starting at 1:2 with [Metal,Metal,Ice,Ice,Metal,Metal] If HP <= 4000 (~37%) / Damage >= 6710, switch countdown. Repeat every 4 moves.
Countdown 2 After 1 move, choose an action: -Fill the 2x3 block starting at 1:2 with [Metal,Metal,Ice,Ice,Metal,Metal] -Fill 6 random blocks with Metal -Fill 6 random blocks with Metal Repeat every 1 move.
Countdown 1 When the stage starts, choose an action: -Fill the 4x2 block starting at 1:1 with [Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal] -Fill the 2x4 block starting at 1:2 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal] -Fill the 4x2 block starting at 1:2 with [Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal] -Fill the 2x4 block starting at 1:2 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal] If HP <= 9000 (~42%) / Damage >= 12437, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 4x2 block starting at 1:1 with [Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice] -Fill the 2x4 block starting at 1:2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] -Fill the 4x2 block starting at 1:2 with [Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice] -Fill the 2x4 block starting at 1:2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
10080 HP
Stage #411: Wartortle (Water)
Limit: 15
moves Exp. Points:
+15
Catch rate:
21%
+2% per every remaining move
Power:
50(at level 1)
Ability:
Stabilize
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 When the stage starts, choose an action: -Fill 7 random blocks with Metal After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After 3 moves, choose an action: -Fill columns 2, 3, 4, 5, 6 and 7 with [Rocks,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 1 After 2 moves, choose an action: -Fill the 2x2 block starting at 1:2 with [Metal,Charmeleon,Charmeleon,Metal] -Fill the 2x2 block starting at 1:2 with [Metal,Charmeleon,Charmeleon,Metal] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 2x2 block starting at 1:3 with [Metal,Charmeleon,Charmeleon,Metal] -Fill the 2x2 block starting at 1:1 with [Metal,Charmeleon,Charmeleon,Metal] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 4 moves, choose an action: -Fill rows 1, 2 and 3 with [Metal,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 After 0 moves, choose an action: -Fill rows 5, 6 and 7 with [Rocks,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 1 time, switch countdown. Repeat every 0 moves.
6300 HP
Stage #416: Eevee (Normal)
Limit: 12
moves Exp. Points:
+12
Catch rate:
12%
+3% per every remaining move
Power:
40(at level 1)
Ability:
Mega Boost
6 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] If HP <= 4000 (~32%) / Damage >= 8600, switch countdown. Repeat every 3 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] Repeat every 4 moves.
Countdown 1 When the stage starts, choose an action: -Fill rows 1 and 2 with [Metal,Tyranitar,Metal,Metal,Tyranitar,Metal,Tyranitar,Metal,Tyranitar,Tyranitar,Metal,Tyranitar] After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 After 4 moves, choose an action: -Fill rows 1 and 2 with [Metal,Tyranitar,Metal,Metal,Tyranitar,Metal,Tyranitar,Metal,Tyranitar,Tyranitar,Metal,Tyranitar] After 1 time, switch countdown. Repeat every 4 moves.
Countdown 1 After 3 moves, choose an action: -Fill rows 1 and 2 with [Ice,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 3 moves.
14000 HP
Stage #422: Hawlucha (Fighting)
Limit: 15
moves Exp. Points:
+15
Catch rate:
9%
+4% per every remaining move
Power:
50(at level 1)
Ability:
Rock Break
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 3 moves, choose an action: -Fill the 4x2 block starting at 5:1 with [Metal,nothing,Metal,nothing,nothing,nothing,nothing,nothing] -Fill the 4x2 block starting at 5:1 with [nothing,Metal,nothing,Metal,nothing,nothing,nothing,nothing] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill column 1 with [Metal,Metal,Metal,nothing,Metal,nothing] -Fill column 5 with [Metal,Metal,Metal,nothing,Metal,nothing] After 1 time, switch countdown. Repeat every 3 moves.
9100 HP
Stage #423: Umbreon (Dark)
Limit: 14
moves Exp. Points:
+14
Catch rate:
9%
+5% per every remaining move
Power:
50(at level 1)
Ability:
Mega Boost
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 1 move, choose an action: -Place Umbreon at 1:1 -Place Umbreon at 5:3 -Place Umbreon at 5:7 -Place Umbreon at 1:5 -Fill the 0x0 block starting at 4:1 with [] Repeat every 1 move.
11200 HP
Stage #424: Bulbasaur (Grass)
Limit: 15
moves Exp. Points:
+15
Catch rate:
14%
+3% per every remaining move
Power:
40(at level 1)
Ability:
Power of 4
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 2 moves, choose an action: -Fill the 4x2 block starting at 5:1 with [Rocks,Rocks,Bulbasaur,nothing,Rocks,Rocks,nothing,nothing] -Fill the 4x2 block starting at 5:1 with [nothing,Bulbasaur,Rocks,Rocks,nothing,nothing,Rocks,Rocks] -Fill the 4x2 block starting at 5:1 with [Rocks,Rocks,Bulbasaur,nothing,Rocks,Rocks,nothing,nothing] If HP <= 5000 (~45%) / Damage >= 6200, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill the 4x2 block starting at 5:1 with [Rocks,Rocks,Bulbasaur,nothing,Rocks,Rocks,nothing,nothing] -Fill the 4x2 block starting at 5:1 with [nothing,Bulbasaur,Rocks,Rocks,nothing,nothing,Rocks,Rocks] -Fill the 4x2 block starting at 5:1 with [Rocks,Rocks,Bulbasaur,nothing,Rocks,Rocks,nothing,nothing] Repeat every 1 move.
Countdown 1 When the stage starts, choose an action: -Fill the 1x2 block starting at 5:6 with Metal -Fill the 2x1 block starting at 1:6 with Metal -Fill the 1x3 block starting at 1:6 with Metal -Fill the 3x1 block starting at 1:6 with Metal -Fill the 1x4 block starting at 1:3 with Metal -Fill the 4x1 block starting at 5:1 with Metal -Fill the 1x4 block starting at 5:1 with Metal -Fill the 4x1 block starting at 5:1 with Metal Repeat every 2 moves.
Countdown 1 After 4 moves, choose an action: -Fill 7 random blocks with Ice If HP <= 7000 (~42%) / Damage >= 9800, switch countdown. Repeat every 4 moves.
Countdown 2 After 3 moves, choose an action: -Fill 7 random blocks with Ice -Fill the 2x1 block starting at 1:2 with Ice -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
26250 HP
Stage #428: Meowstic (Psychic)
Limit: 8
moves Exp. Points:
+8
Catch rate:
10%
+5% per every remaining move
Power:
50(at level 1)
Ability:
Mega Boost
4 moves 2 moves 1 move
No additional info
Up to 3 support Pokémon. Default:
Pidgey, Happiny, Azurill.
Countdown 1 After 2 moves, choose an action: -Fill rows 1 and 2 with [nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks,Rocks,nothing,Rocks] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 4 moves, choose an action: -Fill the 4x3 block starting at 5:5 with [Meowstic (Male),nothing,nothing,Meowstic (Female),nothing,Meowstic (Female),Meowstic (Male),nothing,Meowstic (Male),nothing,nothing,Meowstic (Female)] Repeat every 4 moves.
5600 HP
Stage #432: Slakoth (Normal)
Limit: 8
moves Exp. Points:
+8
Catch rate:
12%
+6% per every remaining move
Power:
40(at level 1)
Ability:
Mind Zap
4 moves 2 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 2 moves, choose an action: -Fill the 2x1 block starting at 1:5 with Metal -Fill the 2x1 block starting at 1:3 with Metal After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 3x3 block starting at 5:2 with [Ice,nothing,nothing,Ice,nothing,nothing,Ice,Ice,Ice] -Fill the 3x3 block starting at 1:5 with [Ice,Ice,Ice,nothing,nothing,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill 7 random blocks (placed together) with Ice -Fill 7 random blocks (placed together) with Ice If HP <= 7000 (~34%) / Damage >= 13300, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill 1 random block with Ice Repeat every 2 moves.
Countdown 1 After 2 moves, choose an action: -Fill 1 random block with Rocks -Fill 1 random block with Rocks -Fill 1 random block with Rocks -Fill 1 random block with Rocks After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 1 move, choose an action: -Fill 1 random block with Rocks -Fill 1 random block with Rocks -Fill 1 random block with Rocks -Fill 1 random block with Rocks After 1 time, switch countdown. Repeat every 1 move.
Countdown 1 After 3 moves, choose an action: -Fill the 3x3 block starting at 5:2 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing] -Fill the 3x3 block starting at 1:5 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing] -Fill the 3x3 block starting at 1:1 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing] -Fill the 3x3 block starting at 5:6 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing] If HP <= 9000 (~51%) / Damage >= 8500, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 3x3 block starting at 5:2 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing] -Fill the 3x3 block starting at 1:5 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing] -Fill the 3x3 block starting at 1:1 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing] -Fill the 3x3 block starting at 5:6 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing] -Fill row 5 with Metal -Fill row 5 with Metal -Fill row 5 with Metal -Fill row 5 with Metal Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice,Ice,nothing] -Fill columns 1 and 2 with [nothing,Ice,Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill column 5 with [Ice,Vigoroth,Ice,Ice,Ice,Ice] -Fill row 1 with [Ice,Vigoroth,Ice,Ice,Ice,Ice] -Fill column 1 with [Ice,Ice,Ice,Ice,Vigoroth,Ice] -Fill row 5 with [Ice,Ice,Ice,Ice,Vigoroth,Ice] Repeat every 3 moves.
8400 HP
Stage #441: Espeon (Psychic)
Limit: 12
moves Exp. Points:
+12
Catch rate:
13%
+4% per every remaining move
Power:
50(at level 1)
Ability:
Mega Boost
6 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 2 moves, choose an action: -Fill rows 1 and 2 with [nothing,Espeon,nothing,Espeon,nothing,Espeon,Espeon,nothing,Espeon,nothing,Espeon,nothing] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 3 moves, choose an action: -Fill rows 1 and 2 with [nothing,Espeon,nothing,Espeon,nothing,Espeon,Espeon,nothing,Espeon,nothing,Espeon,nothing] Repeat every 3 moves.
5600 HP
Stage #442: Voltorb (Electric)
Limit: 10
moves Exp. Points:
+10
Catch rate:
5%
+5% per every remaining move
Power:
50(at level 1)
Ability:
Mega Boost+
5 moves 2 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 2 moves, choose an action: -Fill the 3x3 block starting at 1:1 with [Rocks,nothing,Rocks,nothing,Metal,nothing,nothing,Rocks,nothing] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 2 moves, choose an action: -Fill the 3x3 block starting at 5:6 with [Rocks,nothing,Rocks,nothing,Metal,nothing,nothing,Rocks,nothing] After 1 time, switch countdown. Repeat every 2 moves.
21000 HP
Stage #444: Scolipede (Bug)
Limit: 20
moves Exp. Points:
+20
Catch rate:
10%
+4% per every remaining move
Power:
60(at level 1)
Ability:
Power of 4+
10 moves 5 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 3 moves, choose an action: -Fill rows 1 and 2 with [nothing,Metal,nothing,nothing,nothing,Metal,Metal,nothing,nothing,nothing,Metal,nothing] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill columns 1 and 2 with [Metal,nothing,nothing,Metal,nothing,nothing,nothing,nothing,Metal,nothing,nothing,Metal] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill rows 5 and 6 with [Ice,nothing,nothing,nothing,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing] -Fill 1 random block with Ice Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,nothing,Rocks,Rocks,nothing,Rocks,Rocks,nothing,Rocks,Rocks,nothing,Rocks] -Fill columns 1 and 2 with [Rocks,Rocks,nothing,nothing,Rocks,Rocks,Rocks,Rocks,nothing,nothing,Rocks,Rocks] Repeat every 3 moves.
Countdown 1 After 4 moves, choose an action: -Fill row 5 with [Ice,nothing,Ice,Ice,nothing,Ice] -Fill the 4x2 block starting at 5:1 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 After 2 moves, choose an action: -Fill row 5 with [Ice,nothing,Ice,Ice,nothing,Ice] -Fill the 4x2 block starting at 5:1 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice] Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill 1 random block with Metal If HP <= 13000 (~46%) / Damage >= 15000, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 3 moves.
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