Countdown 1 After 3 moves, choose an action: -Fill rows 1 and 2 with [Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Metal,Metal,nothing,nothing] -Fill rows 1 and 2 with [nothing,nothing,Metal,Metal,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks] Repeat every 3 moves.
Countdown 1 After 4 moves, choose an action: -Fill the 3x3 block starting at 1:1 with Ice -Fill the 3x3 block starting at 5:1 with Ice -Fill the 3x3 block starting at 1:2 with Ice -Fill the 3x3 block starting at 5:2 with Ice -Fill the 3x3 block starting at 1:5 with Ice -Fill the 3x3 block starting at 5:5 with Ice -Fill the 3x3 block starting at 1:6 with Ice -Fill the 3x3 block starting at 5:6 with Ice Repeat every 4 moves.
Countdown 1 After 3 moves, choose an action: -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks If HP <= 6000 (~20%) / Damage >= 23400, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill columns 1 and 2 with Rocks -Fill columns 1 and 2 with Rocks Repeat every 3 moves.
Countdown 1 After 2 moves, choose an action: -Fill row 5 with [Duskull,Duskull,nothing,Duskull,Duskull,Metal] -Fill row 1 with [Metal,Duskull,Duskull,nothing,Duskull,Duskull] -Fill row 5 with [Duskull,Duskull,nothing,Duskull,Duskull,Metal] -Fill row 1 with [Metal,Duskull,Duskull,nothing,Duskull,Duskull] Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks -Fill column 1 with Rocks -Fill column 5 with Rocks Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill columns 1 and 2 with [Nincada,Nincada,nothing,nothing,Nincada,Nincada,nothing,nothing,Nincada,Nincada,nothing,nothing] -Fill columns 1 and 2 with [Nincada,Nincada,nothing,nothing,Nincada,Nincada,nothing,nothing,Nincada,Nincada,nothing,nothing] Repeat every 3 moves.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 4 moves.
11200 HP
Stage #459: Flareon (Fire)
Limit: 6
moves Exp. Points:
+6
Catch rate:
11%
+6% per every remaining move
Power:
50(at level 1)
Ability:
Mega Boost
3 moves 2 moves 1 move
No additional info
Up to 3 support Pokémon. Default:
Pidgey, Happiny, Azurill.
Countdown 1 After 2 moves, choose an action: -Fill rows 5 and 6 with [nothing,nothing,Vaporeon,nothing,nothing,Vaporeon,nothing,nothing,Vaporeon,nothing,nothing,Vaporeon] -Fill rows 5 and 6 with [nothing,nothing,Vaporeon,nothing,nothing,Vaporeon,nothing,nothing,Vaporeon,nothing,nothing,Vaporeon] -Fill rows 1 and 2 with [nothing,Vaporeon,nothing,nothing,Vaporeon,nothing,nothing,Vaporeon,nothing,nothing,Vaporeon,nothing] -Fill rows 1 and 2 with [nothing,Vaporeon,nothing,nothing,Vaporeon,nothing,nothing,Vaporeon,nothing,nothing,Vaporeon,nothing] -Fill rows 5 and 6 with [Vaporeon,nothing,nothing,Vaporeon,nothing,nothing,Vaporeon,nothing,nothing,Vaporeon,nothing,nothing] -Fill rows 5 and 6 with [Vaporeon,nothing,nothing,Vaporeon,nothing,nothing,Vaporeon,nothing,nothing,Vaporeon,nothing,nothing] After 1 time, switch countdown. Repeat every 2 moves.
Countdown 2 After 0 moves, choose an action: -Fill rows 5 and 6 with [nothing,nothing,Ice,nothing,nothing,Ice,nothing,nothing,Ice,nothing,nothing,Ice] -Fill rows 5 and 6 with [nothing,nothing,Ice,nothing,nothing,Ice,nothing,nothing,Ice,nothing,nothing,Ice] -Fill rows 1 and 2 with [nothing,Ice,nothing,nothing,Ice,nothing,nothing,Ice,nothing,nothing,Ice,nothing] -Fill rows 1 and 2 with [nothing,Ice,nothing,nothing,Ice,nothing,nothing,Ice,nothing,nothing,Ice,nothing] -Fill rows 5 and 6 with [Ice,nothing,nothing,Ice,nothing,nothing,Ice,nothing,nothing,Ice,nothing,nothing] -Fill rows 5 and 6 with [Ice,nothing,nothing,Ice,nothing,nothing,Ice,nothing,nothing,Ice,nothing,nothing] After 1 time, switch countdown. Repeat every 0 moves.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill row 1 with Metal Repeat every 3 moves.
11200 HP
Stage #461: Zorua (Dark)
Limit: 12
moves Exp. Points:
+12
Catch rate:
15%
+5% per every remaining move
Power:
50(at level 1)
Ability:
Sinister Power
6 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 5 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 5 moves.
Countdown 1 After 3 moves, choose an action: -Fill a random 2x2 block with Metal If HP <= 12000 (~75%) / Damage >= 4100, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill rows 1 and 2 with Metal After 1 time, switch countdown. Repeat every 1 move.
16100 HP
Stage #463: Vaporeon (Water)
Limit: 15
moves Exp. Points:
+15
Catch rate:
15%
+5% per every remaining move
Power:
50(at level 1)
Ability:
Mega Boost
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 3 moves, choose an action: -Fill the 3x3 block starting at 1:1 with [Metal,Jolteon,Metal,Jolteon,nothing,Jolteon,nothing,Jolteon,nothing] -Fill the 3x3 block starting at 5:2 with [Metal,Jolteon,Metal,Jolteon,nothing,Jolteon,nothing,Jolteon,nothing] -Fill the 3x3 block starting at 1:5 with [Metal,Jolteon,Metal,Jolteon,nothing,Jolteon,nothing,Jolteon,nothing] -Fill the 3x3 block starting at 5:6 with [Metal,Jolteon,Metal,Jolteon,nothing,Jolteon,nothing,Jolteon,nothing] Repeat every 3 moves.
23600 HP
Stage #464: Volbeat (Bug)
Limit: 7
moves Exp. Points:
+7
Catch rate:
12%
+6% per every remaining move
Power:
50(at level 1)
Ability:
Crowd Control
3 moves 2 moves 1 move
No additional info
Up to 3 support Pokémon. Default:
Pidgey, Happiny, Azurill.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
18400 HP
Stage #466: Metang (Steel)
Limit: 20
moves Exp. Points:
+20
Catch rate:
1%
+7% per every remaining move
Power:
60(at level 1)
Ability:
Mega Boost
10 moves 5 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 3 moves, choose an action: -Fill the 3x3 block starting at 1:1 with [Metal,Metang,Metal,Metang,Metal,Metang,Metal,Metang,Metal] -Fill the 3x3 block starting at 5:2 with [Metal,Metang,Metal,Metang,Metal,Metang,Metal,Metang,Metal] -Fill the 3x3 block starting at 1:5 with [Metal,Metang,Metal,Metang,Metal,Metang,Metal,Metang,Metal] -Fill the 3x3 block starting at 5:6 with [Metal,Metang,Metal,Metang,Metal,Metang,Metal,Metang,Metal] -Fill the 3x3 block starting at 1:1 with [Metang,Metal,Metang,Metal,Metal,Metal,Metang,Metal,Metang] -Fill the 3x3 block starting at 5:2 with [Metang,Metal,Metang,Metal,Metal,Metal,Metang,Metal,Metang] -Fill the 3x3 block starting at 1:5 with [Metang,Metal,Metang,Metal,Metal,Metal,Metang,Metal,Metang] -Fill the 3x3 block starting at 5:6 with [Metang,Metal,Metang,Metal,Metal,Metal,Metang,Metal,Metang] Repeat every 3 moves.
16200 HP
Stage #467: Jolteon (Electric)
Limit: 15
moves Exp. Points:
+15
Catch rate:
2%
+9% per every remaining move
Power:
50(at level 1)
Ability:
Mega Boost
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] If HP <= 8000 (~49%) / Damage >= 8200, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] If HP <= 13000 (~43%) / Damage >= 16900, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 1 When the stage starts, choose an action: -Fill the 5x1 block starting at 1:5 with [Wailmer,Wailmer,nothing,Wailmer,Wailmer] -Fill the 5x1 block starting at 1:5 with [Wailmer,Wailmer,nothing,Wailmer,Wailmer] -Fill the 5x1 block starting at 5:1 with [Wailmer,Wailmer,nothing,Wailmer,Wailmer] -Fill the 5x1 block starting at 5:1 with [Wailmer,Wailmer,nothing,Wailmer,Wailmer] If HP <= 8000 (~57%) / Damage >= 6000, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 1 move.
28000 HP
Stage #472: Seedot (Grass)
Limit: 8
moves Exp. Points:
+8
Catch rate:
3%
+8% per every remaining move
Power:
30(at level 1)
Ability:
Final Effort
4 moves 2 moves 1 move
No additional info
Up to 3 support Pokémon. Default:
Pidgey, Happiny, Azurill.
Countdown 1 After 3 moves, choose an action: -Fill rows 5, 6, 7 and 8 with [Metal,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] Repeat every 3 moves.
Countdown 1 When the stage starts, choose an action: -Fill 5 random blocks with Klefki If HP <= 10000 (~71%) / Damage >= 4000, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 3 moves.
Countdown 1 When the stage starts, choose an action: -Fill the 3x3 block starting at 1:1 with [nothing,nothing,Metal,nothing,Metal,nothing,Metal,nothing,nothing] -Fill the 3x3 block starting at 5:2 with [Metal,nothing,nothing,nothing,Metal,nothing,nothing,nothing,Metal] -Fill the 3x3 block starting at 1:5 with [Metal,nothing,nothing,nothing,Metal,nothing,nothing,nothing,Metal] -Fill the 3x3 block starting at 5:6 with [nothing,nothing,Metal,nothing,Metal,nothing,Metal,nothing,nothing] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill the 3x3 block starting at 1:5 with [Metal,Shiftry,nothing,Metal,Shiftry,Metal,nothing,Metal,nothing] -Fill the 3x3 block starting at 5:6 with [nothing,Shiftry,Metal,Metal,Shiftry,Metal,nothing,Metal,nothing] -Fill rows 5, 6 and 7 with [Metal,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing] Repeat every 3 moves.
Countdown 1 After 6 moves, choose an action: -Fill the 2x2 block starting at 1:2 with [Baltoy,Rocks,Rocks,Baltoy] -Fill row 1 with [Baltoy,Rocks,nothing,nothing,Rocks,Baltoy] After 1 time, switch countdown. Repeat every 6 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 2x2 block starting at 1:2 with [Baltoy,Rocks,Rocks,Baltoy] -Fill row 1 with [Baltoy,Rocks,nothing,nothing,Rocks,Baltoy] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill the 3x3 block starting at 5:5 with [Shroomish,Metal,Metal,Metal,nothing,nothing,Metal,nothing,nothing] -Fill the 3x3 block starting at 1:6 with [Metal,Metal,Shroomish,nothing,nothing,Metal,nothing,nothing,Metal] -Fill 1 random block with Shroomish -Fill the 3x3 block starting at 5:1 with [Metal,nothing,nothing,Metal,nothing,nothing,Shroomish,Metal,Metal] -Fill the 3x3 block starting at 1:2 with [nothing,nothing,Metal,nothing,nothing,Metal,Metal,Metal,Shroomish] -Fill 1 random block with Shroomish Repeat every 3 moves.
5600 HP
Stage #487: Chansey (Normal)
Limit: 13
moves Exp. Points:
+13
Catch rate:
5%
+10% per every remaining move
Power:
60(at level 1)
Ability:
Mega Boost
3 moves 2 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 6 moves, choose an action: -Fill the 4x1 block starting at 5:1 with [Rocks,nothing,nothing,Rocks] After 1 time, switch countdown. Repeat every 6 moves.
Countdown 2 After 4 moves, choose an action: -Fill the 4x1 block starting at 5:1 with [Rocks,nothing,nothing,Rocks] Repeat every 4 moves.
23800 HP
Stage #488: Axew (Dragon)
Limit: 8
moves Exp. Points:
+8
Catch rate:
8%
+7% per every remaining move
Power:
50(at level 1)
Ability:
Dragon Talon
4 moves 2 moves 1 move
No additional info
Up to 3 support Pokémon. Default:
Pidgey, Happiny, Azurill.
Countdown 1 When the stage starts, choose an action: -Fill 7 random blocks with Ice -Fill the 0x0 block starting at 4:1 with [] -Fill 7 random blocks with Ice Repeat every 3 moves.
14700 HP
Stage #489: Shuppet (Ghost)
Limit: 15
moves Exp. Points:
+15
Catch rate:
10%
+10% per every remaining move
Power:
40(at level 1)
Ability:
Mind Zap
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 When the stage starts, choose an action: -Fill the 4x1 block starting at 5:1 with [Metal,Shuppet,Shuppet,Metal] -Fill the 4x1 block starting at 5:1 with [Shuppet,nothing,nothing,Shuppet] -Fill row 1 with [Shuppet,Metal,nothing,nothing,Metal,Shuppet] -Fill the 4x1 block starting at 5:1 with [Shuppet,nothing,nothing,Shuppet] Repeat every 2 moves.
21000 HP
Stage #490: Claydol (Ground)
Limit: 20
moves Exp. Points:
+20
Catch rate:
10%
+5% per every remaining move
Power:
70(at level 1)
Ability:
Power of 4+
10 moves 5 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 After 1 move, choose an action: -Fill 7 random blocks (placed together) with Metal After 1 time, switch countdown. Repeat every 1 move.
Countdown 1 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 4 moves.
23800 HP
Stage #492: Fraxure (Dragon)
Limit: 8
moves Exp. Points:
+8
Catch rate:
7%
+7% per every remaining move
Power:
60(at level 1)
Ability:
Dragon Talon
4 moves 2 moves 1 move
No additional info
Up to 3 support Pokémon. Default:
Pidgey, Happiny, Azurill.
Countdown 1 When the stage starts, choose an action: -Fill row 5 with [Rocks,Fraxure,Rocks,Rocks,Axew,Rocks] -Fill column 5 with [Rocks,Axew,Rocks,Rocks,Fraxure,Rocks] -Fill row 1 with [Rocks,Axew,Rocks,Rocks,Fraxure,Rocks] -Fill column 1 with [Rocks,Fraxure,Rocks,Rocks,Axew,Rocks] -Fill the 0x0 block starting at 4:1 with [] Repeat every 1 move.
18900 HP
Stage #493: Blissey (Normal)
Limit: 15
moves Exp. Points:
+15
Catch rate:
8%
+8% per every remaining move
Power:
70(at level 1)
Ability:
Power of 5
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 When the stage starts, choose an action: -Fill rows 1 and 2 with [Ice,Ice,Blissey,nothing,nothing,nothing,nothing,nothing,nothing,Blissey,Ice,Ice] -Fill 1 random block with Blissey -Fill columns 1 and 2 with [nothing,Ice,nothing,Ice,nothing,Blissey,Blissey,nothing,Ice,nothing,Ice,nothing] Repeat every 5 moves.
20300 HP
Stage #494: Wormadam (Bug)
Limit: 20
moves Exp. Points:
+20
Catch rate:
10%
+3% per every remaining move
Power:
60(at level 1)
Ability:
Stabilize
10 moves 5 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] If HP <= 12000 (~59%) / Damage >= 8300, switch countdown. Repeat every 3 moves.
Countdown 2 After 1 move, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 1 move.
12100 HP
Stage #495: Haxorus (Dragon)
Limit: 13
moves Exp. Points:
+13
Catch rate:
1%
+6% per every remaining move
Power:
70(at level 1)
Ability:
Dragon Talon
6 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 1 move, choose an action: -Fill the 2x4 block starting at 1:2 with [Rocks,nothing,nothing,nothing,nothing,nothing,nothing,Haxorus] -Fill the 2x4 block starting at 1:2 with [nothing,Rocks,nothing,nothing,nothing,nothing,Haxorus,nothing] After 1 time, switch countdown. Repeat every 1 move.
Countdown 2 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] After 1 time, switch countdown. Repeat every 4 moves.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] If HP <= 12000 (~50%) / Damage >= 11800, switch countdown. Repeat every 3 moves.
Countdown 2 After 3 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 3 moves.
14700 HP
Stage #498: Banette (Ghost)
Limit: 15
moves Exp. Points:
+15
Catch rate:
2%
+6% per every remaining move
Power:
60(at level 1)
Ability:
Mega Boost
7 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 When the stage starts, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 5 moves.
12600 HP
Stage #499: Kangaskhan (Normal)
Limit: 12
moves Exp. Points:
+12
Catch rate:
1%
+10% per every remaining move
Power:
50(at level 1)
Ability:
Power of 4
6 moves 3 moves 1 move
No additional info
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 2 After 4 moves, choose an action: -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] -Fill the 0x0 block starting at 4:1 with [] Repeat every 4 moves.
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