Countdown 1 When the stage starts, choose an action: -Fill 3 random blocks (placed together) with Azurill After 1 time, switch countdown. Repeat every 3 moves.
3344 HP
Stage #33: Riolu (Fighting)
Limit: 15
moves Exp. Points:
+15
Catch rate:
18%
+9% per every remaining move
Power:
40(at level 1)
Ability:
Heavy Hitter
5 moves 2 moves 1 move
No additional info
This map's layout isn't fully random. Click here to see its map
Up to 4 support Pokémon. Default:
Pidgey, Happiny, Azurill, Pichu.
Countdown 1 After 5 moves, choose an action: -Fill column 1 with Metal -Fill column 5 with Metal -Fill row 5 with Metal After 1 time, switch countdown. Repeat every 5 moves.
Countdown 2 After 2 moves, choose an action: -Fill 4 random blocks with Metal After 2 times, switch countdown. Repeat every 2 moves.
Countdown 1 After 3 moves, choose an action: -Place Coin at 5:5 -Place Coin at 1:7 -Place Coin at 5:5 -Place Coin at 1:3 -Place Coin at 1:2 -Place Coin at 5:2 -Place Coin at 1:6 -Place Coin at 5:6 Repeat every 3 moves.
Countdown 1 When the stage starts, choose an action: -Fill 4 random blocks with Metal After 1 time, switch countdown. Repeat every 4 moves.
Countdown 2 After 3 moves, choose an action: -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal -Fill column 1 with Metal -Fill column 5 with Metal Repeat every 3 moves.
Countdown 1 After 3 moves, choose an action: -Fill the 3x2 block starting at 1:5 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing] -Fill the 3x2 block starting at 5:6 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing] -Fill the 3x2 block starting at 1:5 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing] -Fill the 3x2 block starting at 5:6 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing] -Fill the 3x2 block starting at 5:1 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing] -Fill the 3x2 block starting at 1:2 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing] Repeat every 3 moves.
Countdown 1 When the stage starts, choose an action: -Fill 3 random blocks with Slowpoke If moves <= 14, switch countdown. Repeat every 3 moves.
Countdown 2 After 2 moves, choose an action: -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice -Fill column 1 with Ice -Fill column 5 with Ice Repeat every 2 moves.
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